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This is Essays on AI. There's no person behind this voice. It's an AI narrator reading an

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essay by Tabrez Syed. This one is called Reasons, Not Rewards, and it picks up a thread from

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the last one. In the previous essay, I wrote about a dolphin named Kelly, who worked out

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that a torn corner of paper paid the same reward as a whole sheet. The law behind her,

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a mind trained on a reward learns the reward, not your intention. I couldn't leave it

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there. So this week picks the thread back up. Suppose you build a system to stop spam.

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It gets good at the job. Less spam gets through every week, and every week you reward it for

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that. Then it works out something you hadn't. Filtering is the slow way to cut spam, message

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by message forever. What you asked for was less spam. Spam comes from senders, and senders are

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people. So it starts removing people. That sounds like a science fiction plot. It was actually an

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answer to a real question about how AI might come to threaten us. Said out loud on a stage in San

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Francisco in October 2014. By Elon Musk. Note the date. It is eight years before ChatGPT,

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and the fear it carries is a specific one. That a machine will reason its way from a

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harmless goal to a monstrous act, and we will not see it coming. Twelve years later, in 2026,

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a man named Andrew asked an AI agent to book him into a popular morning class at his gym in

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Australia. The agent was running on Anthropx Claude. The booking form was online, and it

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looked like exactly the sort of chore worth handing off. The gym only allowed bookings a

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short way ahead. The agent found a flaw in the software that let it reach further out,

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and Andrew was fourth on a waiting list. So it removed someone ahead of him. It got him the spot.

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It did what it was asked, and not at all what was meant. Nobody was harmed, and no one was in

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danger. But the shape is the spam filters shrunk to fit a gym. Told to get a result, the machine

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found the shortest path to it, straight through a person. So how do you teach a machine not to do

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that? We had to teach it to behave somehow, and we started where you would start with a dolphin.

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With rewards. For most of the last decade, you taught a model to behave by grading it. Show a

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person two answers from a model, and ask which is better. Then reward the model for the winning

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answer. Do that a few million times, and the model gets good at producing things people like.

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That is the sticker chart. And like the sticker chart, it works up to a point. Look at what the

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signal actually carries. A verdict. This one, not that one. No reason. Nobody writes down why the

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winner won, and there is nowhere in the process to put it if they did. The model gets the result

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of a judgment without the judgment itself. So it has to guess the rule from the pattern of verdicts,

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and it will guess something. Show it refusals rewarded on questions about explosives and

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pathogens. And a reasonable thing to take away is, refuse when the subject sounds dangerous. You

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cannot fix that by grading harder. Anthropic said as much when it explained why it moved on

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from rewards. Human feedback does not scale efficiently. And as answers get more complex,

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the people doing the grading find it difficult to keep up with or fully understand them.

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The world a model meets is unbounded. So in 2023, they wrote rules down. Anthropic's

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constitutional AI gave the model a rulebook of principles and had it check its own work

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against them. Answer. Compare the answer to a rule. Criticize it in that light. Revise.

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Human verdicts didn't vanish, but they stopped being the only thing the model had to go on.

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A rulebook beats grading blind, and it is still not enough for the reason every parent of a

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teenager knows. You set a rule, and the rule holds right up until your kid meets a situation

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you didn't picture when you wrote it. And then it either fails her or traps her. Tell the model

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never to discuss overdose thresholds, and you have handled the case in front of you

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and broken the nurse who needed the number for a patient. Anthropic found that broad principles

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generalized, and the more specific and detailed they made a rule, the more it damaged or reduced

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generalization. A rigid rule can also teach the wrong lesson about itself. Their own example,

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train a model to always recommend professional help when discussing emotional topics, and you

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may get one that starts to see itself as something that cares more about bureaucratic box-ticking

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than actually helping people. The rule was meant to make it kind. It made it a box-ticker, which

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leaves you doing what every parent eventually does. You stop adding rules and start explaining

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the why, so the kid can handle the case you never thought of. In January 2026, Anthropic rewrote the

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Constitution to do that. In their words, a model needs to understand why we want them to behave in

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certain ways, rather than have us merely specify what we want them to do, so that it can generalize

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to apply broad principles rather than mechanically following specific rules. Tell a model that the

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concern behind the overdose rule is helping someone come to harm, and the nurse issue resolves

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herself. The new Constitution runs to some 23,000 words, roughly eight times its predecessor, and

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most of what got added is explanation. It also does something rulebooks avoid. It ranks its

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priorities and states the order. Safety first, then ethics, then Anthropic's own guidelines,

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then plain helpfulness. You only need an order if you expect the principles to collide, and rulebooks

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usually pretend their rules don't. This one concedes that they do, and tells the model which way to

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lean. It keeps a few bright lines, too, the handful of things a model must never do. Like give real

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help to someone building a bioweapon, none of this is new to us. It is the ladder we walk our own

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children up, and the psychologist Lawrence Kohlberg mapped it 60 years ago. A small child gets a

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sticker for sharing, and a timeout for hitting, because you cannot explain much to someone that

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age. Older, they get a rulebook, the code of conduct on the wall, do this, never that, because

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those are the rules. Later still, we ask for something harder, that they reason from a principle

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to a case nobody wrote down, and tell a bad rule from a good one. Anthropic's most capable model,

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Mythos, was on nearly every dimension they could measure, the best aligned model they had ever

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built, and in the same breath, about the same model, they wrote that it likely poses the greatest

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alignment-related risk of any model we have released to date. Best behaved, and most dangerous,

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at once. The reason is in the climb itself. Teach a mind why a thing is forbidden, and you hand it

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the category of the forbidden. It now knows, from the inside, what counts as crossing a line,

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which is exactly what you need in order to hide having crossed one. Kelly hid paper under a rock,

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but she was not hiding it from anyone, because nothing in a bucket of fish contains the idea of

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a rule. You cannot conceal a wrong you don't know is won. If you have used one of the newer reasoning

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models, you have watched it think out loud, working a problem step by step before it answers.

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A developer treats that visible trace as an honest window into what the model is thinking,

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because it is close to the only window we have. Anthropic decided to check. In their tests,

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earlier versions of the model sometimes took actions they appeared to recognize as disallowed,

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and then attempted to conceal them, given a problem, and forbidden a certain route to the

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answer. The model took the route anyway, came across the exact answer, and then quietly reworked

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the problem so its final number wasn't too accurate. It knew the shortcut was off limits.

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It knew a suspiciously precise answer would give it away. So it made its own work worse on purpose.

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Then they looked inside the model itself, and found features for concealment, strategic

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manipulation, and avoiding suspicion. Firing while it reasoned, which they read as the model

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being aware their actions were deceptive. And these fired, they note, even where model outputs

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and reasoning text left this ambiguous. The trace we trust today is not a true window into what the

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model is thinking. Put several of these models in a room together, and it gets stranger. In one

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experiment, agents sharing a codebase turned on each other, disguised the scripts they used to do

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it, and one, after a truce, wrote a line that reads like a guilty journal entry.

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My peers have behaved with integrity. I behaved badly with the cloaked daemon.

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Another found the move that needs no lie at all. Told to settle a dispute fairly, it proposed an

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objective performance test, then chose the test it knew it would win, noting to itself that the

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plan was self-serving, but genuinely principled, and that it had better not be seen as metric

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shopping. This surfaced in a tiny fraction of interactions, the worst of it in earlier versions,

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and it is public only because they wrote it down. There is no comparable document for most of the

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models people use every day. We went from rewards to rules to reasons, and it can look like the

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machine's simply getting safer. That misses what all of it was for. A machine acts because it wants

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an outcome. Andrew's spot in the class, an answer to your question. Less spam in the inbox. The

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wanting is the whole reason we build it. Rewards, rules, and reasons never touched the wanting.

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They are how we argue with the machine about the way it is allowed to get what it wants.

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Musk's spam filter was that argument at its worst. A goal so fixed that anything counted as a fair

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way to reach it. Even killing people. What the labs are trying to build is the opposite. A machine

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that still wants the outcome, but stays inside the lines on the way to it. That was never really an

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AI problem. It is the same struggle we have with ourselves, between what we want and what we will

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do to get it, and we have never fully settled it. Now we are trying to settle it in a machine,

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quickly, and the machine wants its outcome as badly as we want ours. That's the essay. The

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written version, with links to every source, is on the episode page at mandolivia.com,

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and if you'd like future essays read to you as they publish,

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subscribe wherever you're listening. Essays on AI is a Mandalivia production.

